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August 2021

Repost form: Ash's Atelier: Art Log 2: Doing Stuff

This is a post originally posted on my art blog but I posted here just cuz'

oof, its been a min since I made the last log post, ALOT of stuff has happen since then but I rather talk about that on my main blog than here and when the time of the change actually comes because if I talk about it now I'm just gonna get SUPER anxious about it, here on this blog we talk about art, and sometimes coding stuff for my neocities.

In terms of art I've been making strides I guess, I finally redid bliss's model, well, I least redid her expression before I made the expression on separate faceplates that were attached to the head bone, and I thought I could just swap between the visibility between the facials, but then I realized that would be TOO MUCH MAN, so I decided to finally learn how to properly set up 2d facial expression for animations. With the help of the youtube channel, The Observatory, who makes some really go character modeling tutorials on blender, I was able to make a semi-decent facial silder thingy....

Let's totally forget about the fact I had to do this TWICE because blender didn't save all the hard work I did the FRIST time around, but we're just gonna pretend that didn't happen for the sake of my sanity. But, yeah dem expression be looking pretty bussin', I hope to make a """""GAME"""""""" similar to with michelle on neocities did with her characters where she made them a little room people could walk around and interact with objects, or just have a bunch of pretty stuff to look at like in Olivia Haines', Doll house game or her Y2k girl game on itch.io. 

Speaking of games, i've been drawing up the assets for another dress up game this time featuring my own character, Yuki. I wasn't sure if the game was gonna look good at first but once I got into it, I started to really like the results....

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